Jack Tsai Studio
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  • Projects
    • aHEAD
    • VFX: Toon & Silhouette
    • BSP & Deferred Rendering
    • Augmented Reality for news
    • TomoTalk
    • Drawing Together
    • Constraint-based 3D model deformation
    • The Detection of the Image Orientation
    • Flag Flag Revolution
    • 2D Image Morphing Implementation
    • A Re-convertible Color Transfer and Its Quality Measuring with Statistic Approach
    • TomoStage
    • The crossing
    • Help Harold
    • Immigration customs
    • Old men and The Sea
    • F.R.A.P.S
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Projects(New_Backup)

Here is the portfolio including all projects in my work. (or Click here to watch the HD version)
Click the following thumbnail and link to know more details of each project...

R&D Engineer @ Media Lab, Next Media Animation

2009 -
  • the Facial expression system, aHEAD
  • Deferred Rendering system
  • Binary space partition tree system for scene managment
  • the In-house Game Engine development
  • Scene tool for game design of the next generation engine
  • Real-time toon & silhouette shader for cartoon rendering in 3ds Max (V-Ray, Scanline, Quicksilver)
  • Augmented Reality System for TV News
  • Mobile application development (iOS/Objective-C)

Night Market Workshop @ Media Lab, MIT

2008
  • Drawing Together

M.S - Graphics group, CMLab @ CSIE, NTU  

2006 - 2008
  • Constraint-based 3D Model Deformation  (M.S. thesis)
  • The Detection of the Image Orientation (The Industry-University Cooperation)
  • Flag Flag Revolution (Self-mad Wii Game)
  • 2D Image Morphing

B.S - CS @ NCHU

2002 - 2006
  • A Re-convertible Color Transfer and Its Quality Measuring with Statistic Approach (B.S. thesis)

Artwork

Microsoft Design Competition
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